Final In-Game Shot The Station Core is the main power supply of the FSS Hemera. We knew we wanted the space to have depth and feel larger than life. Some of the gameplay mechanics for this area included freezing pipes, recharging the power core, and shooting the ANT bots. With those mechanics in mind, we started developing the space. Concept Initial Concept The station core went through many iterations. In the initial concept the station core was cylindrical and too symmetrical while the overall map layout was too confusing. Having the player constantly rotate in a circle to complete objectives was not ideal as it would cause them to tangle themselves in the oculus wires. With the concerns in mind, we did another pass on the room concept. Second Pass With the new layout we managed to add depth to the environment and add interest without the player feeling overwhelmed. The areas indicated on the legend remained the s...
Did a value study painting. It was a fun study to focus on light and form with shadows. I may turn this study into a finished concept and make an environment out of it. In the meantime, I will continue to work on Altha.
Arcane is an amazing show and I wanted to create a material based off of the series. The hextech crystals played an interesting part in the plot development. Some aspects being the outcome of the heist or Jinx/Powder trying to save her family. With Emissive Without Emissive
Comments
Post a Comment